Jeroen van de Geest

A game developer on a journey

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About Me

Hi, I am Jeroen, a 21-year-old game developer with over 8 years of experience in writing code. I love creating, writing, editing, testing code. I enjoy making games and application and am not afraid to accept challenged and adapt new technologies.

I started writing code from a young age using Skript for Minecraft servers. It helped me learn a lot of the fundementals of programming. Eventually I started making websites / webservers using JS/TS and eventually picked up React & NextJS. After some time I decided I wanted to study Game Development, so I applied at the Grafisch Lyceum Utecht. Since then I worked on many different projects and managed to get an Internship at Little Chicken and worked on the awesome game Moonlight Peaks.

I like programming all sort of things, from intricate systems to complete features. I always strive for creating readable, maintainable and extendable code. I am always eager to learn new technologies and programming languages. I never say no to a challenge and consider it to be one of my greatest strengths.

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Jeroen van de Geest

Languages

  • C#
  • Java/Kotlin
  • JS/TS/TSX
  • HTML/CSS

Technologies

  • Unity
  • NodeJS/NextJS
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Projects

Moonlight Peaks

Project Banner - Moonlight Peaks
    InternshipProfessionalC#Unity

Live the vampire life in the magical town of Moonlight Peaks! Master the art of potions and spells, manage your supernatural farm, and leave your mark on the magical town.

Drone Operator

Project Banner - Drone Operator
    C#UnityVFXSchoolGroup

Defend your convoy against the enemies, as a drone operator! This game was made in 8 weeks and released on Itch.io

Last Pipe of Defence

Project Banner - Last Pipe of Defence
    C#UnityMayaSchoolSoloPrototype

Defend your base against the intruders with turrets, pipes and extractors. This is a intense prototype made in 4 weeks.

Inceptum 32

Project Banner - Inceptum 32
    C#UnitySchoolGroupPuzzle

In this puzzle game, you play as a human that can solve puzzles by switching between a human and a slime, each with their own unique abilities.

Nebula: Lost Friend

Project Banner - Nebula: Lost Friend
    C#UnitySchoolGameJamGroup

Fly through a beautiful galaxy and try to find your lost friend. This beautiful game was made in 3 days for the IEGJ 2022 gamejam

Bottom Gear - Stig Kart 64

Project Banner - Bottom Gear - Stig Kart 64
    C#UnitySchoolSplitScreenGroup

Race against AI or your friends with split screen. This retro styled game was made in 2 weeks with 3 artists and 3 developers.

AI Playground

Project Banner - AI Playground
    C#UnitySchoolAIFSMSoloGroup

Interesting AI Behaviour using the finite state machine & strategy Pattern. This page also features a war & creature simulation.